First look at the new flash DrawCore

As you may know, we are working on a new comic strip editor for Comics Sketch (that will also be the next core of InputDraw). It will take still some months till you can play with it, but here is a preview.
The main goal is to empower artists to be able to do real professional comics on the site and allowing them to reuse parts/characters/objects of their comics in new ones.
The first task is to have a robust draw editor that works with SVG standard at its core and preforms quite nicely. We are aiming for a subset of SVG that is closed to the one supported by firefox or safari.. or even better and less buggier.
This new version is being developed using ActionScript and Flex. After some research over the new RIAs (silverlight, Flex, Openlaszlo, JavaFX), this seams to be the winner for now.
Here is a quick preview of what we have till now:
For full quality, take a look at the screencast!
As you can see in the movie, we only have simple drawing, being our only options to stroke filled shapes, simple lines and mess around with color, width and opacity. But you can also see the performance. No lag like most other flash drawing components, and even after loading and rendering the Tiger, it’s still fast.
We can already load most of the classic SVG files and use them as draw element on our scene. They render pretty quickly and are fast to manipulate.
After closing the supported SVG subset, new interaction and drawing tools (like text, geometric shapes, curve lines, etc… ) will start to get done.
We’ll post more new stuff whenever we got something new and cool working.
About this entry
You’re currently reading “First look at the new flash DrawCore,” an entry on In an Airplane Under the Sea
- Published:
- 1.28.08 / 7pm
- Category:
- Comics Sketch, InputDraw
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